Balanced the threshold of city satisfaction that converts to approval points. Citizens with a “neutral” opinion no longer count as happy residents, making leveling up a city a tiny bit more challenging.
Corrected two bugs that caused statistic poisoning in rent prices which created affordability crises due to distortion.
Crime now doesn’t occur in random places, rather there’s interest hotspots. Based on super cool research paper from Short et al. 2008.
Fixed a performance problem with rent that was making simulation choppy in the day of the month rents are due.