Version 1.7.9

  • New language: Simplified Chinese. Still in beta but fully playable.
  • Buildings under construction now show a nicer scaffold that grows floor by floor as construction progresses.
  • The toolbox now tells you when you can’t afford a building. If you don’t have enough funds or demand points it grays out and shows why.
  • Clicking the demand icons in the top bar opens the stats panel to the relevant occupancy chart. Same for the approval icon which opens the happiness chart.
  • Demand point tooltips reworked. They now explain the two-tier replenishment system. Above 80% occupancy you get 25 points per month. Above 20% you get 10. Below 20% it halts.
  • Camera tilt is easier to use. In WASD mode the arrow keys tilt up and down directly. No more Ctrl+Shift combo needed. In arrow-keys mode W and S now tilt the camera too.
  • School stat renamed from “School Capacity Rate” to “School Occupancy”. It now shows the percentage of seats filled instead of the percentage empty. Way more intuitive.
  • Stats panel updates live. When a new month arrives the charts refresh in the background without needing to close and reopen.
  • Cosmo Tower now has a construction cost ($30M) and a boosted tourism aura (20 points).
  • Fixed a bug with Gift redemption where if placement failed after the gift was used it was gone forever.
  • Fixed a bug where sometimes buildings weren’t up to date when switching focus away from the game window and back.
  • Unemployed citizens now post on LockedIn looking for work.
  • Updated sounds and sound mix.
  • OpenGL backend flag (–opengl) added for Windows players on AMD integrated GPUs that crash with D3D11.